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All quicksand synonyms

quickΒ·sand
Q q

noun quicksand

  • manoeuvre β€” a planned and regulated movement or evolution of troops, warships, etc.
  • plot β€” a secret plan or scheme to accomplish some purpose, especially a hostile, unlawful, or evil purpose: a plot to overthrow the government.
  • prank β€” a trick of an amusing, playful, or sometimes malicious nature.
  • stratagem β€” a plan, scheme, or trick for surprising or deceiving an enemy.
  • subterfuge β€” an artifice or expedient used to evade a rule, escape a consequence, hide something, etc.
  • wile β€” a trick, artifice, or stratagem meant to fool, trap, or entice; device.
  • swamp β€” a tract of wet, spongy land, often having a growth of certain types of trees and other vegetation, but unfit for cultivation.
  • marsh β€” Dame (Edith) Ngaio [nahy-oh] /ˈnaΙͺ oʊ/ (Show IPA), 1899–1982, New Zealand writer of detective novels.
  • quagmire β€” an area of miry or boggy ground whose surface yields under the tread; a bog.
  • bog β€” A bog is an area of land which is very wet and muddy.
  • mire β€” a tract or area of wet, swampy ground; bog; marsh.
  • morass β€” a tract of low, soft, wet ground.
  • fen β€” low land covered wholly or partially with water; boggy land; a marsh.
  • marshland β€” a region, area, or district characterized by marshes, swamps, bogs, or the like.
  • moss β€” Howard, 1922–1987, U.S. poet, editor, and playwright.
  • quag β€” a quagmire.
  • slough β€” the outer layer of the skin of a snake, which is cast off periodically.
  • muck β€” moist farmyard dung, decaying vegetable matter, etc.; manure.
  • dirt β€” Design In Real Time
  • glop β€” unappetizing food, especially of a semiliquid consistency.
  • goo β€” a thick or sticky substance: Wash that goo off your hands.
  • gunk β€” any sticky or greasy residue or accumulation: gunk on the oil filter.
  • mud β€” wet, soft earth or earthy matter, as on the ground after rain, at the bottom of a pond, or along the banks of a river; mire.
  • ooze β€” (of moisture, liquid, etc.) to flow, percolate, or exude slowly, as through holes or small openings.
  • slime β€” thin, glutinous mud.
  • hazard β€” an unavoidable danger or risk, even though often foreseeable: The job was full of hazards.
  • trap β€” a ladder or ladderlike device used to reach a loft, attic, etc.
  • danger β€” Danger is the possibility that someone may be harmed or killed.
  • difficulty β€” the fact or condition of being difficult.
  • drawback β€” a hindrance or disadvantage; an undesirable or objectionable feature.
  • peril β€” exposure to injury, loss, or destruction; grave risk; jeopardy; danger: They faced the peril of falling rocks.
  • risk β€” exposure to the chance of injury or loss; a hazard or dangerous chance: It's not worth the risk.
  • snag β€” a tree or part of a tree held fast in the bottom of a river, lake, etc., and forming an impediment or danger to navigation.
  • catch β€” If you catch a person or animal, you capture them after chasing them, or by using a trap, net, or other device.
  • downfall β€” descent to a lower position or standing; overthrow; ruin.
  • entanglement β€” The action or fact of entangling or being entangled.
  • hook β€” a curved or angular piece of metal or other hard substance for catching, pulling, holding, or suspending something.
  • mesh β€” any knit, woven, or knotted fabric of open texture.
  • mousetrap β€” a trap for mice, especially one consisting of a rectangular wooden base on which a metal spring is mounted.
  • pit β€” the stone of a fruit, as of a cherry, peach, or plum.
  • setup β€” Surveying. station (def 14a). a surveying instrument precisely positioned for observations from a station. a gap between the end of a chain or tape being used for a measurement and the point toward which it is laid.
  • snare β€” one of the strings of gut or of tightly spiraled metal stretched across the skin of a snare drum.
  • swindle β€” to cheat (a person, business, etc.) out of money or other assets.
  • toil β€” Usually, toils. a net or series of nets in which game known to be in the area is trapped or into which game outside of the area is driven.
  • web β€” something formed by or as if by weaving or interweaving.
  • deadfall β€” a type of trap, used esp for catching large animals, in which a heavy weight falls to crush the prey
  • allurement β€” fascination; charm.
  • bait β€” Bait is food which you put on a hook or in a trap in order to catch fish or animals.
  • come-on β€” inducement; lure.
  • deception β€” Deception is the act of deceiving someone or the state of being deceived by someone.
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