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9-letter words that end in talk

  • appletalk — (networking, protocol)   A proprietary local area network protocol developed by Apple Computer, Inc. for communication between Apple products (e.g. Macintosh) and other computers. This protocol is independent of the network layer on which it runs. Current implementations exist for Localtalk, a 235 kilobyte per second local area network and Ethertalk, a 10 megabyte per second local area network.
  • baby talk — Baby talk is the language used by babies when they are just learning to speak, or the way in which some adults speak when they are talking to babies.
  • back talk — If you refer to something that someone says as backtalk, you mean that it is rude or shows a lack of respect. You use backtalk especially to refer to things said by a child or by someone who is below you in rank or status.
  • back-talk — an impudent response; impudence.
  • beanstalk — the stem of a bean plant
  • cornstalk — a stalk or stem of corn
  • crosstalk — unwanted signals in one channel of a communications system as a result of a transfer of energy from one or more other channels
  • ethertalk — (networking)   An Apple Computer network standard used to extend an AppleTalk network across an Ethernet network. Compare LocalTalk.
  • fast talk — to persuade with facile argument, usually with the intention to deceive or to overwhelm rational objections: The salesperson tried to fast-talk me into buying a suit I didn't want.
  • fast-talk — to persuade with facile argument, usually with the intention to deceive or to overwhelm rational objections: The salesperson tried to fast-talk me into buying a suit I didn't want.
  • footstalk — a pedicel; peduncle.
  • hypertalk — A verbose semicompiled language by Bill Atkinson and Dan Winkler, with loose syntax and high readability. HyperTalk uses HyperCard as an object management system, development environment and interface builder. Programs are organised into "stacks" of "cards", each of which may have "buttons" and "fields". All data storage is in zero-terminated strings in fields, local, or global variables; all data references are through "chunk expressions" of the form: 'last item of background field "Name List" of card ID 34217'. Flow of control is event-driven and uses message-passing among scripts that are attached to stack, background, card, field and button objects.
  • jive talk — black American slang
  • leafstalk — petiole (def 1).
  • localtalk — (networking)   An Apple Computer network standard using Apple Computer's own networking hardware. Compare EtherTalk.
  • make talk — to talk idly, as in an effort to pass time
  • over-talk — to communicate or exchange ideas, information, etc., by speaking: to talk about poetry.
  • rootstalk — a rhizome.
  • self-talk — motivational thoughts, affirmations
  • smalltalk — (language)   The pioneering object-oriented programming system developed in 1972 by the Software Concepts Group, led by Alan Kay, at Xerox PARC between 1971 and 1983. It includes a language, a programming environment, and an extensive object library. Smalltalk took the concepts of class and message from Simula-67 and made them all-pervasive. Innovations included the bitmap display, windowing system, and use of a mouse. The syntax is very simple. The fundamental construction is to send a message to an object: object message or with extra parameters object message: param1 secondArg: param2 .. nthArg: paramN where "secondArg:" etc. are considered to be part of the message name. Five pseudo-variables are defined: "self", "super", "nil", "true", "false". "self" is the receiver of the current message. "super" is used to delegate processing of a message to the superclass of the receiver. "nil" is a reference to "nothing" (an instance of UndefinedObject). All variables initially contain a reference to nil. "true" and "false" are Booleans. In Smalltalk, any message can be sent to any object. The recipient object itself decides (based on the message name, also called the "message selector") how to respond to the message. Because of that, the multiple inheritance system included in the early versions of Smalltalk-80 appeared to be unused in practice. All modern implementations have single inheritance, so each class can have at most one superclass. Early implementations were interpreted but all modern ones use dynamic translation (JIT). Early versions were Smalltalk-72, Smalltalk-74, Smalltalk-76 (inheritance taken from Simula, and concurrency), and Smalltalk-78, Smalltalk-80. Other versions include Little Smalltalk, Smalltalk/V, Kamin's interpreters. Current versions are VisualWorks, Squeak, VisualAge, Dolphin Smalltalk, Object Studio, GNU Smalltalk. See also: International Smalltalk Association.
  • supertalk — Silicon Beach Software. A superset of HyperTalk used in SuperCard.
  • town talk — the usual talk, gossip, or rumors, as in a village or town.

On this page, we collect all 9-letter words ending in TALK. It’s easy to find right word with a certain length. It is the easiest way to find 9-letter word that ends in TALK to use in Scrabble or Crossword puzzles.

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