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All gamesmanship synonyms

gamesΒ·manΒ·ship
G g

noun gamesmanship

  • trick β€” a crafty or underhanded device, maneuver, stratagem, or the like, intended to deceive or cheat; artifice; ruse; wile.
  • fairness β€” the state, condition, or quality of being fair, or free from bias or injustice; evenhandedness: I have to admit, in all fairness, that she would only be paid for part of the work.
  • honesty β€” the quality or fact of being honest; uprightness and fairness.
  • virtue β€” moral excellence; goodness; righteousness.
  • sincerity β€” freedom from deceit, hypocrisy, or duplicity; probity in intention or in communicating; earnestness.
  • ploy β€” a maneuver or stratagem, as in conversation, to gain the advantage.
  • ruse β€” a city in N Bulgaria, on the Danube.
  • one-upmanship β€” the art or practice of achieving, demonstrating, or assuming superiority in one's rivalry with a friend or opponent by obtaining privilege, status, status symbols, etc.: the one-upmanship of getting into the president's car pool.
  • subterfuge β€” an artifice or expedient used to evade a rule, escape a consequence, hide something, etc.
  • wile β€” a trick, artifice, or stratagem meant to fool, trap, or entice; device.
  • gimmick β€” an ingenious or novel device, scheme, or stratagem, especially one designed to attract attention or increase appeal.
  • righteousness β€” the quality or state of being righteous.
  • honorable β€” in accordance with or characterized by principles of honor; upright: They were all honorable men.
  • principle β€” an accepted or professed rule of action or conduct: a person of good moral principles.
  • goodness β€” the state or quality of being good.
  • honor β€” honesty, fairness, or integrity in one's beliefs and actions: a man of honor.
  • forthright β€” going straight to the point; frank; direct; outspoken: It's sometimes difficult to be forthright and not give offense.
  • cunning β€” Someone who is cunning has the ability to achieve things in a clever way, often by deceiving other people.
  • artfulness β€” slyly crafty or cunning; deceitful; tricky: artful schemes.
  • competition β€” Competition is a situation in which two or more people or groups are trying to get something which not everyone can have.
  • cutthroat β€” a person who cuts throats; murderer
  • brainchild β€” Someone's brainchild is an idea or invention that they have thought up or created.
  • artifice β€” Artifice is the clever use of tricks and devices.
  • scene β€” the place where some action or event occurs: He returned to the scene of the murder.
  • twist β€” to combine, as two or more strands or threads, by winding together; intertwine.
  • proposition β€” the act of offering or suggesting something to be considered, accepted, adopted, or done.
  • pitch β€” to smear or cover with pitch.
  • racket β€” a light bat having a netting of catgut or nylon stretched in a more or less oval frame and used for striking the ball in tennis, the shuttlecock in badminton, etc.
  • pretext β€” something that is put forward to conceal a true purpose or object; an ostensible reason; excuse: The leaders used the insults as a pretext to declare war.
  • plot β€” a secret plan or scheme to accomplish some purpose, especially a hostile, unlawful, or evil purpose: a plot to overthrow the government.
  • story β€” a narrative, either true or fictitious, in prose or verse, designed to interest, amuse, or instruct the hearer or reader; tale.
  • angle β€” An angle is the difference in direction between two lines or surfaces. Angles are measured in degrees.
  • scheme β€” a plan, design, or program of action to be followed; project.
  • method β€” a procedure, technique, or way of doing something, especially in accordance with a definite plan: There are three possible methods of repairing this motor.
  • dodge β€” to elude or evade by a sudden shift of position or by strategy: to dodge a blow; to dodge a question.
  • maneuver β€” a planned and regulated movement or evolution of troops, warships, etc.
  • play β€” a dramatic composition or piece; drama.
  • slant β€” to veer or angle away from a given level or line, especially from a horizontal; slope.
  • feint β€” a movement made in order to deceive an adversary; an attack aimed at one place or point merely as a distraction from the real place or point of attack: military feints; the feints of a skilled fencer.
  • game β€” an amusement or pastime: children's games.
  • plan β€” a scheme or method of acting, doing, proceeding, making, etc., developed in advance: battle plans.
  • child β€” A child is a human being who is not yet an adult.
  • device β€” A device is an object that has been invented for a particular purpose, for example for recording or measuring something.
  • layout β€” an arrangement or plan: We objected to the layout of the house.
  • bit β€” A bit of something is a small part or section of it.
  • scenario β€” an outline of the plot of a dramatic work, giving particulars as to the scenes, characters, situations, etc.
  • shift β€” to put (something) aside and replace it by another or others; change or exchange: to shift friends; to shift ideas.
  • setup β€” Surveying. station (def 14a). a surveying instrument precisely positioned for observations from a station. a gap between the end of a chain or tape being used for a measurement and the point toward which it is laid.
  • switch β€” a slender, flexible shoot, rod, etc., used especially in whipping or disciplining.
  • stall β€” a pretext, as a ruse, trick, or the like, used to delay or deceive.
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